Archive for category: games

Brokering a truce between creators and consumers
/ June 1, 2015 6:20 pm
Brokering a truce between creators and consumers

Gamesindustry.biz reports "The Humble Bundle has far outgrown its modest beginnings. In its first year of existence, the outfit ran a grand total of three pay-what-you-want promotions for PC, Mac, and Linux indie games. Humble Bundle is now entering its sixth year, and is up to 120 promotions annually, having expanded to ebooks, AAA games, Android games, and as of last week's "Humble Nindie Bundle" for 3DS and Wii U, console games.". Read More

Bioshock Infinite reaches 11 million sales
/ June 1, 2015 5:55 pm

Gamesindustry.biz reports "That figure was revealed by Take-Two CEO Strauss Zelnick at the Technology, Media, & Telecom Conference in New York, which was attended by Gamespot. Zelnick also put the lifetime sales of the Bioshock franchise at 25 million units, but the fact that Infinite represents almost half of that total will be encouraging to the series' fans.". Read More

Google Play Tries to Woo Parents With New Family Features
/ May 29, 2015 1:00 pm
Google Play Tries to Woo Parents With New Family Features

Variety reports "Google wants to make it easier for parents and their kids to find appropriate content on Google Play: The company is adding special family sections to the apps, games and movies and TV sections of its digital storefront, and also broken out children’s books in a new section of Goole Play Books.". Read More

Van Caneghem launches new mobile studio
/ May 28, 2015 2:13 pm
Van Caneghem launches new mobile studio

GamesIndustry.biz reports "Jon Van Caneghem will be familiar to Might And Magic fans but the veteran developer is ready for a new challenge. Today he launches his new studio, VC Mobile Entertainment, where he intends to apply his AAA development past to the mobile market.". Read More

LoopMe predicts $500 million annual mobile ad budgets
/ May 27, 2015 12:50 pm
LoopMe predicts $500 million annual mobile ad budgets

Gamesindustry.biz reports "Supermodels and Superbowls is just the start for advertising spend on mobile games, LoopMe's Stephen Upstone told the crowd at Casual Connect Asia. Indeed, for the mobile industry's biggest companies the annual spend on video ads will soon top $500 million.". Read More

Succeeding in China — where 91% of the 34K mobile games released since October have failed
/ May 27, 2015 12:28 pm

VentureBeat reports "China is enormous for smartphone gaming, but that’s led to developers oversaturating the app stores in the world’s most populous nation. Even if your game isn’t related to wagering or gambling, NG says that Chinese players are more likely to respond to an app if it features some sort of game of chance in it. These same players also enjoy more competitive games and enjoy going head-to-head.". Read More

More Finnish game veterans break off to create new mobile game studio Futureplay
/ May 22, 2015 12:26 pm
More Finnish game veterans break off to create new mobile game studio Futureplay

VentureBeat reports "There’s still something about the water, or ice, in Helsinki. Finnish game creators are banding together to create a new gaming studio. Futureplay Games is spearheaded by Jami Laes, the former executive vice president of Angry Birds creator Rovio Entertainment.". Read More

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