Cell Phone

5 Questions with Mozes CEO Dorrian Porter

Authored by Jay Baage on October 5, 2006 - 12:54pm.

From Digital Music Forum West 2006. Mozes is an innovative company that focuses on marketing using text messages so that independent musicians and up-and-coming bands can communicate with their fans about new releases, upcoming concerts and general information about what they are up to - without having to spend a lot of money on marketing.

Turn ON Your Cell Phones, The Movie is Starting!

Authored by Jay Baage on July 10, 2006 - 9:07am.
Imagine Sundance, but instead of being reminded to turn off your cell phone before the movie starts, you are prompted to turn it on. Sounds strange? Well, it is happening as Columbia College Chicago Film School, with money from sponsors MobiTV and MTV, is putting on the first annual cell phone movie festival.

Seagate Develops 12GB, 1-inch Minidrive for 3G Cell Phones

Authored by Mark Hefflinger on February 14, 2006 - 10:18am.
Scotts Valley, Calif. - Seagate Technology, a manufacturer of hard drives used in consumer electronics devices, announced that it has developed a new 12GB, 1-inch hard drive. Seagate said the new 12GB drive, which is 23% smaller than its current 1-inch drive, will be targeted at 3G cell phones upon its release in the third quarter of 2006.

NBC Mobile, MobiTV to Offer Olympics TV Highlights on Cell Phones

Authored by Mark Hefflinger on February 10, 2006 - 2:47am.
Emeryville, Calif. - MobiTV, a provider of mobile TV programming and delivery technology, announced on Friday that it has partnered with NBC Mobile to offer daily highlights of the XX Olympic Winter Games to MobiTV subscribers. The NBC TV highlights will be available as part of MobiTV's basic service, which costs $9.99 per month.

MobilRelay Debuts Cell Phone Bar Code Movie Tickets

Authored by Mark Hefflinger on January 19, 2006 - 3:01am.
Detroit - MobilRelay, a developer of bar code-based mobile payment technology, announced on Thursday the first launch of its Mobile Box Office service in the U.S. at a theater in Canton, Mich. The service lets anyone with a Web-enabled mobile phone and color screen browse showtimes and purchase tickets to movies at participating theaters. Moviegoers then receive a bar code sent to their phones, which can be scanned for entry at the theater.

Glu Mobile Releases "Jamaican Bobsled" Cell Phone Game

Authored by Mark Hefflinger on January 10, 2006 - 4:14am.
San Mateo, Calif. - Mobile entertainment publisher Glu Mobile on Tuesday launched its "Jamaican Bobsled" mobile game. The arcade-style title is based on the bobsled team that the island nation of Jamaica sent to Calgary for the 1988 Olympic Winter Games.

Motorola Introduces iRadio Cell Phone Music Subscription Service

Authored by Mark Hefflinger on January 3, 2006 - 8:14am.
Las Vegas - Motorola on Tuesday introduced its mobile phone-based iRadio subscription music service. The service will initially offer 435 commercial-free radio channels for about $7 a month when it debuts later this year. Using Bluetooth wireless technology, Motorola will enable iRadio subscribers to transfer radio channels downloaded on a computer to their cell phone, as well as to a car stereo or home stereo system. The iRadio service will also bookmark songs, and provide links to artist, album and song information, and sites to purchase paid downloads, CDs and concert tickets via the Web, or through a wireless carrier's over-the-air mobile song download service. Users will also be able to upload their own music collections to iRadio-compatible phones, the first of which will be Motorola's forthcoming Rokr E3 handset. The company did not announce any partnerships with wireless carriers who plan to offer iRadio.

Teddyfone Introduces Cell Phone for Four-Year-Olds

Authored by Mark Hefflinger on November 30, 2005 - 8:58am.
London - A U.K.-based company called Teddyfone has launched a teddy-bear shaped mobile phone for four-year-olds. The handset, which is available free of charge, has a button on each paw to speed-dial four numbers, as well as two panic buttons close to each ear. "Faced with the dilemma of whether or not to give your child a mobile phone, for the first time you have a real choice, a child safety phone specifically designed to address the concerns about children's usage of mobile phones," the company said.

Nokia Admits Failure of N-Gage Gaming Cell Phone

Authored by Mark Hefflinger on November 29, 2005 - 9:50am.
Los Angeles - Finnish mobile phone maker Nokia has admitted publicly for the first time that its N-Gage hybrid cell phone/mobile game deck is a failure, having sold just 2 million units across two product releases, far short of its goal of 6 million sales, VNUnet.com reported. "N-Gage is still being sold but it was not a success in the sense of developing a new category," Antti Vasara, Nokia's vice president for corporate strategy, told VNUnet.com. The company plans to continue manufacture existing models for sale mainly in Asian markets, but will not produce any new models. Instead, Nokia will begin integrating gaming software into its main phone models, and focus more on mobile TV and music services. Nokia said it will also continue to develop game titles for existing N-Gage models.
tags: Games | Nokia | N-Gage | Cell Phone |

Summus Launches "UNO" Cell Phone Game

Authored by Mark Hefflinger on November 7, 2005 - 2:32am.
Raleigh, N.C. - Mobile entertainment publisher Summus announced on Monday that it has launched a mobile version of the card game "UNO" for Cingular Wireless subscribers. The game, available for $2.99 per month, is one of several titles Summus is developing based on games from toymaker Mattel.
tags: Games | Cell Phone | Summus | UNO |

Apple Introduces iTunes Cell Phone, iPod Nano

Authored by Mark Hefflinger on September 7, 2005 - 5:28am.
San Francisco -- Apple on Wednesday introduced its anticipated iTunes cell phone, a Motorola ROKR handset that includes Apple's iTunes music player software, which will go on sale Thursday from network operator Cingular Wireless for $249. The silver phone features a color-screen display, stereo speakers and a camera, and can add up to 100 songs, podcasts, audiobooks and other audio content from a computer via a USB connection. "It's an iPod shuffle right on your phone," said Apple CEO Steve Jobs, referring to the smallest of its iPod player models, which also features flash-based memory and random playback of songs. Apple also introduced the iPod nano, a new flash memory-based iPod model that is thinner than a No. 2 pencil and will replace the iPod mini line. The iPod nano features a color display and will come in $199, 2GB (500 song) and $249, 4GB (1,000 song) capacities. Finally, Apple announced that carmakers Acura, Audi, Honda and Volkswagen will offer iPod integration with car stereos in their 2006 model lines -- marking more than 15 companies that will release over 5 million cars with iPod support during 2006.

Report: NFL, Wireless Carriers in Talks on Cell Phone Video Clips

Authored by Mark Hefflinger on June 21, 2005 - 8:59am.
New York -- The National Football League (NFL) is in talks with a number of wireless carriers to distribute video clips to cell phones, Reuters reported, citing coverage in SportsBusiness Journal. The NFL is reportedly close to signing a five-year, $200 million agreement with Sprint, which could increase in value to $600 million when factoring in advertising revenue.

Report: Women Purchase 60% of All Cell Phone Games Sold

Authored by Mark Hefflinger on June 6, 2005 - 10:53am.
San Francisco -- Women are purchasing more cell phone games than men, according to a survey of 30,000 mobile phone bills conducted by San Francisco-based market research firm Telephia. During the three months of February through April 2005, Telephia estimates 6.3 million people -- or 3.5% of the 180 million cell phone users in the U.S. -- purchased at least one mobile game. While women make up roughly half of U.S. cell phone owners, the firm found they purchased 60% of all mobile games. Among game titles, publisher Jamdat Mobile's "Downtown Texas Hold'em," "Tetris," "Bejeweled" and "Bowling" were the top sellers. Telephia found that while the puzzle game "Bejeweled" attracted three times as many purchases from women, "Buzztime" -- a trivia game popular in sports bars -- was purchased by twice as many men as women.
tags: Games | Reports | Women | Cell Phone |

MTV to Introduce "Flux" Cell Phone Music Network in Japan

Authored by Mark Hefflinger on June 2, 2005 - 3:09am.
Tokyo -- Viacom's MTV Networks on Thursday introduced a new mobile entertainment network -- Flux -- that will deliver audio and video music content to cell phone subscribers, initially in Asia. MTV said Flux will launch in Japan on June 30, costing $3 per month for KDDI subscribers. The company plans to expand Flux's availability to other Japanese wireless carriers, as well as into other international markets. MTV partnered with technology provider Faith, Inc. on the service, which will target 13-34 year-olds with mobile music videos from Japanese singer Utada; clips of TV shows like Nickelodeon's "SpongeBob Squarepants" and MTV's "Dirty Sanchez" and "Gutterpups"; locally produced animation like "Lightman," "Hanamoski" and "Sguy and the Family Stone"; and master recording ringtones from record labels such as Avex, BMG Funhouse and Columbia Music Entertainment.
tags: Music | MTV | Japan | Cell Phone | Flux |

Motorola Introduces First Cell Phone to Support Apple iTunes

Authored by Mark Hefflinger on February 14, 2005 - 10:47am.
Cannes, France -- Cell phone maker Motorola on Monday introduced a new line of handsets based on its ultra-thin RAZR model, including one that comes loaded with Apple's iTunes music player. The Motorola E1060, expected to ship in the fourth quarter of 2005, will be the first phone to include iTunes; the company signed a deal with Apple last year to make iTunes the default music player on all of its handsets. Motorola and Apple have not announced plans to integrate the iTunes Store, so that songs could be purchased and downloaded directly to cell phones. Motorola added that it will maintain support for other media players on its phones, such as RealNetworks' RealPlayer. The E1060 phone will offer up to 512MB of memory, in addition to a 1.3 megapixel digital camera and VGA video camera.

Report: Cell Phone Use Booms in EU over Last Decade

Authored by Mark Hefflinger on February 7, 2005 - 3:07am.
Brussels -- According to a new report by Eurostat, the EU statistical office, there were about 80 mobile phone subscriptions for every 100 inhabitants of the EU in 2003. The report found that cell phone use in general has experienced enormous growth since 1995. Between then and 2003, the number of mobile telephone subscriptions increased by about 42% each year, Eurostat said. In 2003, there were more than 364 million subscriptions in the EU, compared with just 22 million in 1995, when there were only five mobile subscriptions per 100 inhabitants. Luxembourg (120 per 100 inhabitants), Sweden (98), Italy (96) and the Czech Republic (95) recorded the highest numbers of mobile phone subscriptions per 100 inhabitants, while the lowest numbers were recorded in Poland (46), Latvia (52) and Lithuania (62).

Samsung to Release Cell Phone With 1.5GB Hard Drive

Authored by Mark Hefflinger on September 7, 2004 - 5:28am.
Seoul, Korea -- Consumer electronics manufacturer Samsung, the world's third-largest maker of cell phones, announced on Tuesday that it will begin selling the first mobile phone with an embedded 1.5GB hard disk drive in Korea later this month. The phone will feature a mexapixel digital camera, 2.2-inch display and MP3 player. It will also offer an enhanced microphone, and dual speakers that create the feel of 3D sound. The company did not provide pricing details or announce plans for a North American release for the hard drive phone, which could spur more interest in downloading music and video over wireless networks.

Sprint, Idetic Launch Cell Phone Streaming TV Service

Authored by Mark Hefflinger on August 17, 2004 - 2:34am.
Berkeley, Calif. -- Idetic, developer of the MobiTV live TV streaming service for cell phones, announced on Tuesday that it has expanded its partnership with wireless carrier Sprint PCS. The company said it is providing content and operations for Sprint TV -- a "basic cable" streaming TV channel for Sprint PCS Vision subscribers that launched in New York City on Tuesday. The channel features programming from NBC News, ABC News Now, FOX Sports and The Weather Channel, as well as stand-up comedy, cartoons and music. Sprint TV is currently only available on the new $399 Sprint PCS Vision Multimedia Phone MM-A700 by Samsung. Subscribers may add the Sprint TV service for an additional $9.99 per month.

Survey: Brits Spend More on Cell Phone Bills than Gas, Electric

Authored by Mark Hefflinger on May 27, 2004 - 7:11am.
London -- According to a new survey by market research firm JD Power and Associates, Brits are spending as much as $83 per month for voice, text and other mobile phone services -- more than they currently spend on gas or electricity. JP Power said the figures show a remarkable 14% year-on-year increase. The British -- world-renown mobile phone aficionados -- spend even more on camera phones, more than $99 a month, while prepaid customers are spending a good deal less per month than their monthly contract counterparts -- just over $44. JD Power also found that the popularity of downloading ringtones continues to increase, with 17% of those surveyed saying that they used the service. While 11% of the respondents received news, weather reports and sports updates on their mobile phones, only 7% have downloaded video games to their handsets.

AT&T Wireless Launches Cell Phone-Based Song ID Service

Authored by Mark Hefflinger on April 15, 2004 - 4:58am.
Redmond, Wash. -- AT&T Wireless on Thursday launched what it says is the first U.S. service that allows users to hold their cell phone up to any speaker playing music, and have that song automatically identified. The service, which is currently free but will eventually cost $0.99 per use, asks users to dial #43 and then hold the phone to a speaker playing music for around 15 seconds; a text message displaying artist and song information is then immediately sent to the phone. AT&T Wireless said the service is powered with technology from U.K.-based Shazam Entertainment and San Francisco-based Musicphone.
tags: Wireless | AT&T | Cell Phone | Songs |