Grow

Report: Chinese Online Game Market to Grow to $2.1 Billion by 2010

Authored by Mark Hefflinger on April 28, 2006 - 9:09am.
Silicon Valley, Calif. - The Chinese online games market, which accounts for 84% of all gameplay among the country's estimated 27 million gamers, will grow from $683 million this year to $2.1 billion by 2010, according to Silicon Valley-based market research firm Niko Partners. Massively multiplayer titles are extremely popular, and 29% of the country's gamers play more than 60 hours per month, often at one of the country's 265,000 Internet cafes. Niko Partners also predicts strong growth for casual games, which are forecasted to account for 40% of the market by 2010. "Chinese gamers' passion for massively multiplayer online role-playing games has extended to the casual and premium casual segments. Premium casual games provide new gamers greater access to the online game market and open up an alternate source of entertainment for hardcore gamers," said Niko Partners managing partner Lisa Cosmas Hanson.
tags: Games | Internet | 20%% | Chinese | Grow |

Report: U.S. Angel Investments Grow at Modest Pace in 2005

Authored by Mark Hefflinger on March 27, 2006 - 11:48am.
Durham, N.H. - Angel investments in the U.S. grew modestly last year, rising 2.7% to $23.1 billion, according to new figures from the Center for Venture Research (CVR) at the University of New Hampshire. The largest chunk of those investments, about 20%, went to companies focused on healthcare services and medical devices, followed by those focused on software (18%) and biotech (12%). Jeffrey Sohl, the director of CVR, said that a growing number of angel investors are taking part in later-stage investments. "This restructuring of the angel market has in turn resulted in fewer dollars available for seed investments, thus exacerbating the capital gap for seed and start-up capital in the United

E-Commerce in U.K. Grows by 28.9% in 2005, Report Says

Authored by Mark Hefflinger on February 13, 2006 - 11:25am.
London - According to a new report by market-analysis firm Verdict, U.K. shoppers are taking to the Internet like never before. Last year, U.K. consumers spent more than $14.3 billion online, a 28.9% year-on-year increase. The report also found that the e-commerce community grew by about 14.6 million people (a 25.5% increase) over the same period, meaning that nearly a quarter of Britons use the Internet to buy goods now. Verdict said the report shows that e-commerce is rapidly closing the gap with the High Street, where consumers spent $16.4 billion last year (a 1.5% increase).
tags: Report | U.K | 20%% | Grow | 28.9%% | E-Commerce |

U.S. Internet Searches Grow 55% in December; Google Leads Way

Authored by Mark Hefflinger on February 9, 2006 - 3:43am.
New York - The total number of Internet searches in the U.S. in December grew 55% from the year before, according to new figures released by Internet research firm Nielsen/NetRatings. The firm said that nearly 5.1 billion searches were performed across approximately 60 search engines during the month, up from 3.3 billion searches in Dec. 2004. While the number of searches conducted online swelled, the number of people connecting to the Internet in the U.S. rose only 3% to 207 million. Google was the biggest winner among search engines, garnering nearly half of all searches during the month, with both Yahoo and MSN Search actually slipping in market share. All three, however, experienced double-digit growth in terms of total number of searches performed, compared with the year before.
tags: Internet | Search | Google | U.S | Grow | 55%% | Lead |

Report: Information Industry to Grow to $358 Billion by '08

Authored by Mark Hefflinger on September 19, 2005 - 9:42am.
Burlingame, Calif. -- Buoyed by the success of companies such as Yahoo and Google, the information industry is expected to reach $358 billion in annual revenue by 2008, according to a new report from California-based Outsell. Other companies leading the way will include Baidu, Interactive Data Corp., Greenfield Online and HealthStream, the firm said. Outsell expects the top performance in the industry to come in the search, aggregation and distribution segment, which is expected to grow its revenue 17% over the next three years. Of the eight segments covered, the most sluggish growth (3%) is forecast for the Yellow Pages segment.

Report: Product Placements in "Other" Media to Grow 18% in 2005

Authored by Mark Hefflinger on July 28, 2005 - 7:22am.
Stamford, Conn. -- Television and films still account for more than 90% of so-called product placement spending -- where a company pays to have its product featured within the content of a story -- but Stamford-based media research firm PQ Media projects the category of "other" media to grow 18% to $384.9 million in 2005. The category of other media includes magazines, newspapers, videogames, the Internet, recorded music, consumer books and radio, to reach target audiences. "The strong growth of product placement spending in 'other media' is being fueled mainly by solid expansion in videogames, the Internet and recorded music, although magazines, newspapers, consumer books and radio are also expected to post double-digit growth in 2005," PQ Media said in a release.

Report: DVD Recorder Market to Grow 87% This Year

Authored by Mark Hefflinger on June 16, 2005 - 3:03am.
Dublin -- The DVD recorder market doubled in size in 2004, to 9.4 million, and is projected to grow another 87% this year, according to a report from Research and Markets. Worldwide DVD recorder shipments are expected to grow to 67.7 million in 2009. The data does not include DVD recorder drives installed in PCs. The firm noted that digital TV tuners will be federally-mandated standard equipment in U.S. DVD recorders in July 2007, and are being added to DVD recorders in increasing numbers in Japan. "In 2004, Japan DVD player shipments declined, while DVD recorders grew by over 100%," the report said.

Report: U.S. MP3 Player Sales to Grow 35% This Year to 18.2 Million

Authored by Mark Hefflinger on April 14, 2005 - 9:49am.
New York -- Sales of digital music players in the U.S. are projected to climb 35% this year to 18.2 million units, according to a report from New York-based Jupiter Research. Sales are then expected to grow at a compound annual growth rate of over 10% through 2010, when the national installed base will reach 56.1 million units, up from 16.2 million last year. The firm said strong sales of players will soon lift the market for complementary products, like music download stores. "Historically, any new device or medium that reaches a U.S. household penetration of 15% to 20% creates a critical mass of customers for other products and services," said Jupiter vice president David Card. "MP3 players will hit that mark this year. This is good news for both digital download stores and subscription music services." While Apple "shows no signs of losing momentum" for iPod sales, said Jupiter research director Michael Gartenberg, and is predicted to dominate sales over the medium term, Jupiter expects flash-based player shipments to surpass hard drive-based models in 2007.

Report: 2005 Global Online Music Market Poised to Grow 134% to $1 Billion

Authored by Mark Hefflinger on April 13, 2005 - 10:05am.
Scottsdale, Ariz. -- The rise of legitimate services will help the global online music market to grow 134% this year and surpass $1 billion for the first time, according to a forecast from Arizona-based market research firm In-Stat. A key contributing factor in the rise will be increased competition between services like Apple's iTunes and Napster, as they build larger catalogs and work with labels to offer new features like live concerts and re-mixes. More than half of those surveyed by the firm said they had downloaded free music online; however, overall the average amount spent by respondents in the past year for online music was $25. The survey also found that 35% of respondents owned an MP3 player, with 70% reporting that it was their first such device.

Mobile Handset Sales Worldwide Grow by 30% in 2004

Authored by Mark Hefflinger on March 4, 2005 - 6:55am.
London -- A new report by market analysis firm Gartner shows that mobile phone sales in 2004 grew by 30% year-on-year to a new record of 674 million devices. Gartner said a 24% year-on-year increase in shipments for the fourth quarter was a big boost for the year's overall results, which exceeded most analysts' expectations. Better than expected replacement sales in mature markets and substantial gains in emerging regions also played key roles in a banner year for mobile phone makers worldwide. "Consumers in developed markets, such as Europe and the U.S., were especially drawn to camera phones, as manufacturers offered mass-market prices for these devices and buyers had a compelling reason to upgrade," said Gartner analyst Hugues de la Vergne.

European Online Music Sales to Grow to $4.2 Billion by 2009

Authored by Mark Hefflinger on September 8, 2004 - 5:11am.
Brussels -- The latest study by market analysis firm Forrester Research estimates that, by 2009, the sale of songs over the Internet in Western Europe will grow to 3.5 billion euro ($4.2 billion) a year. "The paid-for music downloading market in Western Europe has been languishing behind the U.S., until now," Forrester said. "The market will finally take off in 2004." France, Germany and the U.K. will still command the lion's share of the market, with more than 60% of the total number of legal downloads in Europe being sold in these three countries alone. The markets in Spain and Italy, however, will grow considerably, accounting for approximately 20% of the overall market by 2009, Forrester predicted.

Report: Downloadable Games Market Expected to Grow Six-Fold by 2009

Authored by Mark Hefflinger on August 30, 2004 - 11:07am.
Boston -- In the next five years, there is expected to be a 600% growth in the market for downloadable games, according to a new report form Strategy Analytics. The sector will account for 82% of the mobile game market, the firm said. Meanwhile, the level of private funding of mobile game distributors during the past four months "has not been seen since the halcyon days of the late 1990s." In June, distributor Mforma announced $44 million of financing for its first external round of venture funding. In July, game publisher Sorrent announced that it had raised $20 million in a third funding round led by BA Venture Partners, and Canadian mobile publisher, Airborne Entertainment, announced a new financing deal worth $22 million led by Insight Venture Partners. In August, IN-FUSIO announced that it had raised $27 million in its latest round of financing led by Insight Venture Partners.

Report: Downloadable Games Market Expected to Grow Six-Fold by 2009

Authored by Mark Hefflinger on August 27, 2004 - 8:11pm.
Boston -- In the next five years, there is expected to be a 600% growth in the market for downloadable games, according to a new report form Strategy Analytics. The sector will account for 82% of the mobile game market, the firm said. Meanwhile, the level of private funding of mobile game distributors during the past four months "has not been seen since the halcyon days of the late 1990s." In June, distributor Mforma announced $44 million of financing for its first external round of venture funding. In July, game publisher Sorrent announced that it had raised $20 million in a third funding round led by BA Venture Partners, and Canadian mobile publisher, Airborne Entertainment, announced a new financing deal worth $22 million led by Insight Venture Partners. In August, IN-FUSIO announced that it had raised $27 million in its latest round of financing led by Insight Venture Partners.

Report: Global Entertainment & Media Industry to Grow to $1.7 Trillion in 2008

Authored by Mark Hefflinger on June 29, 2004 - 7:10am.
New York -- The global entertainment and media industry will be worth $1.7 trillion in 2008, as spending increases at a 6.3% compound annual growth rate (CAGR), up from a growth rate of 4.2% and spending of $1.2 trillion in 2003, according to a report from PricewaterhouseCoopers. The firm credits an impressive 9.8% CAGR for the Asia/Pacific regional market, as well as improved economic conditions, new distribution channels and new technologies for the overall growth. The number of broadband households will grow at a 31.3% CAGR to surpass 300 million for the first time in 2008, while Internet advertising will outpace the rest of the industry with a 12.7% CAGR as it grows to $18.9 billion in 2008. The fastest growing segment of the entertainment industry during the next five years will be video games, expected to grow at a 20.1% CAGR to $55.6 billion in 2008. PricewaterhouseCoopers also expects a turnaround for the struggling music industry, which will see a 2% CAGR and global spending of $33.7 billion by 2008. "After a few years of economic uncertainty, our projections for industry growth are encouraging across the board, highlighted by particularly swift gains in the video games and Internet advertising and access spending segments," said Wayne Jackson, leader of PricewaterhouseCoopers' entertainment and media practice.