LAGAMESNintendo’s Wii a Testament to InnovationAuthored by Scott Goldberg on November 14, 2006 - 8:15pm.
I had a chance to test Nintendo’s Wii at the LA Games Conference last week, and it proved to be far more interesting than I had imagined. The Wii’s controller, which looks in form like it should be changing channels on a television, is a positive step ahead for the industry, offering a change to a device that has essentially been the same since the days when Atari’s Pac Man ruled the field.A Thank You To LA Games Conference ParticipantsAuthored by Ned Sherman on November 10, 2006 - 1:00pm.
Dear LA Games Conference Participants,
Finally, if you are in New York next week, we hope to see you at our Future of Television Forum at NYU on November 16 and 17. Sincerely yours, Ned Sherman Co-Chair, LA Games Conference CEO & Publisher, Digital Media Wire, Inc. State of the Industry: Video GamesAuthored by Mark Hefflinger on November 10, 2006 - 12:45pm.
[Coverage from the 2006 LA Games Conference]
Three analysts present key research at Digital Media Wire's LA Games Conference Online Console Games John Broady, CNET Networks' director of business intelligence, looked at trends in the online console gaming market, which is set to kick off in earnest this month, as for the first time, the market offers three consoles that can connect to broadband and a multitude of online features. The Next WoW: Searching for the MMOHG (Massively Multiplayer Online Holy Grail)Authored by Mark Hefflinger on November 10, 2006 - 9:30am.
[Coverage from the 2006 LA Games Conference]Blizzard Entertainment's "World of Warcraft" (WoW) massively multiplayer online PC game is not just a hit, it's a certifiable phenomenon, in the opinion of Don Daglow, the president and CEO of developer Stormfront Studios. The game has skyrocketed to an unprecedented nearly six million subscribers. (Update: Blizzard announced on Nov. 9 that WoW subscriptions have now topped 7.5 million.) WoW is the fastest-growing business at Vivendi, Blizzard's parent company, and bolstered profits 24.4% for Vivendi Games to $376.4 million in the first half of 2006. LA GAMES: Pro-Gamer Fatal1ty - “I have an awesome job”Authored by Jay Baage on November 8, 2006 - 2:42pm.
LA GAMES: ESA Exec Says Direct Download Market of Games is 5 to 10 Years AwayAuthored by Jay Baage on November 8, 2006 - 11:39am.
[Coverage from the 2006 LA Games Conference] In his keynote Wednesday morning, Doug Lowenstein, President of the Entertainment Software Association (ESA), stated that the digital download market for video games will not grow big anytime soon. “We are a long way from online distribution of games. The direct download market is 5 to 10 years from being significant” he said to the audience of industry insiders.
LA GAMES: Manny “Master” Rodriguez Easily Dispatches Fellow Gamers, including Vin DieselAuthored by Scott Goldberg on November 7, 2006 - 7:13pm.
[Coverage from the 2006 LA Games Conference] Considered perhaps the world’s best “Dead or Alive 4” gamer, the popular IGN game on Xbox 360, Manny “Master” Rodriguez backed up the hype at the LA Games Conference’s First Annual Gamers Tournament today, taking first prize. Entering the day infirmed and unsure of the field, Master demonstrated a level of ability few could approach, most notably Vin Diesel.
LA GAMES: Online Games About to Take Off as a Mass MediumAuthored by Jay Baage on November 7, 2006 - 1:29pm.
[Coverage from the 2006 LA Games Conference] UPDATED. Electronic games are not just for teenage boys anymore. Women, both younger and older, are playing more online games. “The money right now, however, is still in console games like Playstation 2 and Xbox”, says Mike Vorhaus, Managing Director, Frank N. Magid Associates, Inc.
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