Linden LabsVirtual World Second Life Bans Unregulated BankingAuthored by Mark Hefflinger on January 10, 2008 - 7:53am.
San Francisco - Linden Labs, operator of the online virtual world Second Life, has instituted a ban on unregulated banking in the wake of the dissolution of an in-game bank which saw investors lose the equivalent of $750,000, Wired.com reported. A Gallery of Marketing and PR in Second LifeAuthored by Rohit Bhargava on August 23, 2006 - 8:44am.
Amendment: Many Second Life residents commented that this gallery/list, which was originally positioned as "firsts" was inaccurate and left out much of the hard work of residents over the past three years before SL realized it's current media status. To amend, I have changed the title of this post to reflect the fact that this is a collection of examples - but not necessarily "firsts." Hopefully this gallery is still a useful resource for marketers interested in learning about some engaging efforts that have taken place in SL recently, however this should not be considered a true list of firsts.
tags: Games | Internet | Marketing | Advertising | Avatars | Second Life | Online Communities | Linden Labs |
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