MMORPGBuzz Watch: Jonas Luster Talks About How To Make Better MMORPGsAuthored by Jay Baage on March 31, 2009 - 8:22pm.
Irina Slutsky of GETV (one of the best interviewers/hosts online, someone sign her already!) recently did a piece with game designer Jonas Luster about his experiences with massively multiplayer online games (MMORPGs) and his predictions for the future of the genre. Well worth watching to get the overview from someone very passionate about gaming and the gaming community. Buzz Watch: Second Skin - A Documentary About Gamers And Their (Virtual) WorldsAuthored by Jay Baage on February 7, 2008 - 7:25am.
Report: Multiplayer Online Game Market in West to Hit $1.5B by 2011Authored by Mark Hefflinger on March 21, 2007 - 2:49pm.
London - The market for massively multiplayer online games in the West reached $1 billion for the first time in 2006, with North American subscriptions totaling $576 million and European subscriptions $299 million, according to a report from market research firm Screen Digest. Electronic Arts Takes 19% Stake in Korean Online Games Firm NeowizAuthored by Mark Hefflinger on March 20, 2007 - 11:22am.
Redwood City, Calif. - Video game developer and publisher Electronic Arts announced on Tuesday that it will invest $105 million for a 19% stake in Korean online game developer Neowiz. Nexon's "MapleStory" Game Hits 3 Million North American PlayersAuthored by Mark Hefflinger on March 19, 2007 - 3:10pm.
Los Angeles - Nexon America, the U.S. arm of the Korean multiplayer online game developer, announced on Monday that its "MapleStory" title has surpassed 3 million registered users in North America, making for a total of nearly 60 million worldwide. The company added that it plans next month to launch "Audition," a free, massively multiplayer online dance game. Vivendi Games' Blizzard Details Third "Worldwide Invitational"Authored by Mark Hefflinger on March 8, 2007 - 5:09pm.
Irvine, Calif. - Vivendi Games' Blizzard Entertainment on Thursday announced details of its third Worldwide Invitational, a public event where the company connects with players of its "Warcraft," "Diablo" and "StarCraft" titles, and hosts a range of gamer tournaments. This year's event will be held in Seoul, South Korea on May 19-20, and will feature the first season for its World of Warcraft's Arena Tournament. "World of Warcraft" Expansion Sets One-Month PC Game Sales RecordAuthored by Mark Hefflinger on March 7, 2007 - 4:58pm.
Irvine, Calif. - Vivendi Games' Blizzard Entertainment said on Wednesday that "World of Warcraft: The Burning Crusade," the first expansion for its title that figures as the world's most popular massively multiplayer online roleplaying game, sold 3.5 million copies within a month of its release in North America, Europe, Australia, New Zealand, Singapore, Thailand and Malaysia. The figure represents a new one-month record for PC game sales, and includes more than 1.9 million copies sold in regions that play on North American realms. The "World of Warcraft" worldwide subscriber base has now grown to more than 8.5 million. LEGO Taps NetDevil to Develop Multiplayer Online GameAuthored by Mark Hefflinger on March 5, 2007 - 4:50pm.
Billund, Denmark - The LEGO Group said on Monday that it has signed an agreement with NetDevil to develop a massively multiplayer online game based on LEGO's intellectual property. Louisville, Colo.-based NetDevil has developed multiplayer online titles including "Jumpgate" and "Auto Assault." China's CDC Games Studio Launches With Up to $100 MillionAuthored by Mark Hefflinger on March 5, 2007 - 2:15pm.
Beijing - Chinese software developer CDC Corp. announced on Monday that its CDC Games unit has expanded into online games with the formation of CDC Games Studio, a new development unit that will receive up to $100 million in funding. Korea's Webzen Taps The9 to Publish "Huxley" Online Game in ChinaAuthored by Mark Hefflinger on February 13, 2007 - 1:19pm.
Seoul, South Korea - Korean online game developer Webzen announced on Tuesday an agreement with The9, to publish its massively multiplayer game "Huxley" in China. Webzen expects to gain an estimated $35 million from the deal, which it says is the largest for a Korean game developer for a single game in a single country. "Huxley" is slated to launch in Korea later this year; no launch date for China was announced. Chinese Games Firm Shanda Sells Partial SINA Stake for $129.6 MillionAuthored by Mark Hefflinger on February 8, 2007 - 11:48am.
Shanghai, China - Shanda Interactive Entertainment, a provider of multiplayer, casual and PC games and other media content in China, announced on Thursday that it has sold part of its stake in Chinese Web portal SINA to Citigroup for about $129.6 million. Sony: Virtual Game Item Marketplace Does $1.87 Million in First YearAuthored by Mark Hefflinger on February 7, 2007 - 1:49pm.
San Diego - Sony Online Entertainment (SOE) announced on Wednesday that Station Exchange, the online auction site it launched in June 2005 to allow players of its "EverQuest II" multiplayer online game to pay real money for virtual characters and items, generated $1.87 million in player transactions during its first year. Blizzard to Launch "World of Warcraft" Expansion in ChinaAuthored by Mark Hefflinger on January 30, 2007 - 1:40pm.
Shanghai, China - Chinese online game operator The9 said on Tuesday that it has signed an amended agreement with Vivendi's Blizzard Entertainment, to additionally publish the recently released expansion pack to Blizzard's "World of Warcraft" massively multiplayer online game in mainland China. The companies did not say when "The Burning Crusade" would launch in China. eBay Bans Sales of Virtual Items From Online GamesAuthored by Mark Hefflinger on January 29, 2007 - 2:20pm.
San Francisco - Online auctions giant eBay has begun to remove all auctions for virtual items from online games ranging from "World of Warcraft" to "Neopets," Slashdot reported.
tags: Games | eBay | Second Life | MMORPG | WoW | Virtual Items | Slashdot | Station Exchange | IGE |
K2 Network to Publish Korea's Most Popular Online Game in U.S., EuropeAuthored by Mark Hefflinger on January 23, 2007 - 1:38pm.
Irvine, Calif. - Online game publisher K2 Network said on Tuesday that it will launch Korea's most popular massively multiplayer online game in the U.S. "Granado Espada" was developed by imcGames, which also created "Ragnarok Online," and licensed to K2 from Hanbitsoft. The game will be re-titled "Sword of the New World" for the U.S. and European markets, where it is set for release in the summer. "World of Warcraft" Expansion Sets Day-One PC Game Sales RecordAuthored by Mark Hefflinger on January 23, 2007 - 1:04pm.
Irvine, Calif. - Vivendi's Blizzard Entertainment game publishing unit announced on Tuesday that "World of Warcraft: The Burning Crusade," the first expansion to its massively multiplayer online game, broke the day-one sales record to become the fastest-selling PC game ever in North America and Europe. ArenaNet Announces Open Beta Test for "Guild Wars Nightfall"Authored by Mark Hefflinger on July 18, 2006 - 12:30pm.
Bellevue, Wash. - Online game developer ArenaNet on Tuesday announced an open beta test of the next installment of its "Guild Wars" massively multiplayer online roleplaying franchise.
|
Upcoming DMW Events
Nov. 18-19, 2009 | New York, NY www.televisionconference.com
December 8, 2009 | Santa Monica, CA www.lafilmconference.com
January 8, 2010 | Las Vegas, NV www.digitalmediainsider.com Events Calendar Submit a Speaker To receive event updates & announcements:
NavigationUser loginAds |
Daily Newsletter and NetworkingLatest Top Stories
DMW Widget - Grab it and embed!Latest Briefly Noted
PollOther Ads |
Recent comments
2 days 6 hours ago
2 days 7 hours ago
2 days 7 hours ago
2 days 8 hours ago
2 days 8 hours ago
2 days 9 hours ago
2 days 9 hours ago
2 days 13 hours ago
2 days 14 hours ago
2 days 19 hours ago