Online Game

Blizzard's "World of Warcraft" Online Game Hits 6 Million Subscribers

Authored by Mark Hefflinger on March 2, 2006 - 7:53am.
Irvine, Calif. - Vivendi Universal's Blizzard Entertainment video game publishing unit announced that it has surpassed six million subscribers for its "World of Warcraft" massively multiplayer online roleplaying game. The game was launched in November 2004, and reached five million subscribers in December 2005. Irvine, Calif.-based Blizzard also announced that a Spanish-language version of the game is currently in development, which will be released and hosted in Europe. German- and French-language versions of the game have already been released, and the game claims one million subscribers in Europe.

Shanda to Distribute Korean Online Game "ArchLord" in China

Authored by Mark Hefflinger on February 9, 2006 - 2:16am.
Shanghai - Shanda Interactive Entertainment, a provider of online games in China, announced on Thursday that it has signed an agreement with Korean online game developer NHN Games, for the rights to operate the company's "ArchLord" 3D massively multiplayer online roleplaying game in mainland China. The game is expected to enter beta testing in China in the second quarter of 2006.

Chinese Developer Shanda to Launch U.N.'s "Food Force" Online Game

Authored by Mark Hefflinger on October 25, 2005 - 6:43am.
Shanghai - Chinese game developer Shanda Interactive Entertainment said on Tuesday that it has partnered with the U.N. World Food Program to create a Chinese version of "Food Force," a free educational video game aimed at teaching children about the fight against world hunger. Since releasing the English-language version of "Food Force" online in April 2005, the U.N. said the site has received over 10 million views.

Vivendi's Blizzard Wins Case Over Rival Battle.net Online Game Servers

Authored by Mark Hefflinger on October 11, 2004 - 2:34am.
Los Angeles -- A federal judge has ruled that Vivendi Universal's Blizzard Entertainment video game publishing division was acting within the law when it blocked a third-party company from offering software enabling users to host their own online tournaments for its "StarCraft" and "Diablo" online multiplayer games. Blizzard runs its own in-house online game service for the titles at Battle.net. The U.S. District Court for the Eastern District of Missouri ruled that St. Louis-based ISP Internet Gateway's BnetD software violated both Blizzard's software's license agreements, and the Digital Millennium Copyright Act. The ruling prohibits Internet Gateway from further distributing its BnetD software.