PlaySpan

In-Game Commerce Firm PlaySpan Acquires PayByCash

Authored by Mark Hefflinger on July 16, 2008 - 9:23am.

Santa Clara, Calif. - PlaySpan, a Santa Clara, Calif.-based developer of in-game search, commerce and micropayment technologies, said on Wednesday that it has acquired PayByCash, a Virginia-based developer of an alternative payment system for online games, virtual worlds and social networks.

DMW Vlog: PlaySpan's Tony Colafrancesco on Trading Virtual Goods

Authored by Jay Baage on June 24, 2008 - 7:21am.

The market for virtual goods and currency in games such as World of Warcraft is booming and some analysts estimate that it's worth approximately $1.5 billion. I caught up with PlaySpan's Tony Colafrancesco in between panels at our recent LA Games Conference and asked him some questions about the current problems users run into when trying to trade virtual goods or currency, including gold miners and virtual gangsters, and how Playspan is working to bring some order to the chaos. Playspan claims to be the first publisher-sponsored in-game commerce network for microtransactions with a combined user base of over 10 million gamers.

Game Commerce Network Provider PlaySpan Gets $6.5 Million

Authored by Mark Hefflinger on September 18, 2007 - 6:50am.

Santa Clara, Calif. - PlaySpan, a provider of in-game commerce applications for publishers, has raised $6.5 million in its first round of venture capital financing, PaidContent.org reported.