Publisher

Publisher's Note

Authored by Ned Sherman on September 14, 2007 - 12:24pm.
Dear Readers,
tags: Publisher | Servers |

Korean Online Game Publisher NCsoft Establishes Chinese Unit

Authored by Mark Hefflinger on March 24, 2006 - 2:57am.
Seoul, South Korea - Online game developer and publisher NCsoft announced on Friday that it has established a new subsidiary in Shanghai, China. NCsoft China was formed through the company's acquisition of a 51% stake in NC Sina, a joint venture formed by NCsoft and Sina.com in 2003. The unit will develop original games aimed at the Chinese market, and also operate existing NCsoft titles in the country. South Korea-based NCsoft's online games include "Lineage," "City of Heroes" and "Guild Wars".

Game Publisher Majesco Receives Nasdaq Notice Over Rules Compliance

Authored by Mark Hefflinger on March 23, 2006 - 3:47am.
Edison, N.J. - Video game publisher Majesco Entertainment announced on Thursday that it has received notice from the Nasdaq that it is not in compliance with the Nasdaq Capital Market's requirements for continued listing. Specifically, the company does not have a minimum of $2.5 million in stockholders' equity, $35.0 million market value of listed securities or $500,000 of net income from continuing operations for two of the three latest fiscal years. New Jersey-based Majesco said it intends to take steps to bring itself in compliance with Nasdaq rules, but may in fact see its shares delisted, in which case they would then likely trade on the Nasdaq's Over-the-Counter Bulletin Board.

U.K. Game Publisher SCi Breaks Off Talks with Bidders

Authored by Mark Hefflinger on February 15, 2006 - 9:30am.
London - SCi Entertainment, a U.K.-based computer games publisher, announced that it has ended all talks concerning a possible offer for the company. "The board does not believe that it is in the company's or the shareholders' interests to prolong talks any further," SCi said. The company also maintained its guidance for the year and announced the successful integration of Eidos, the company behind the popular "Tomb Raider" games. Last October, SCi's shares increased by 25% after the company said it was approached twice by unnamed bidders. On Wednesday, SCi shares fell by as much as 12% in late-afternoon trading in London.
tags: Games | SCI | Breaks | Talk | Publisher | Bidders |

Video Game Publisher Activision Cuts 7% of Staff

Authored by Mark Hefflinger on February 14, 2006 - 10:33am.
Santa Monica, Calif. - Video game publisher Activision has laid off 7% of its staff, or about 150 of its 2,200 employees, from its headquarters in Santa Monica, Calif. The company said the cuts are part of a strategy to optimize its cost structure and resource allocation during the transition to next-generation game consoles. The layoffs at Activision come shortly after rival Electronic Arts cut under 5% of its worldwide staff; both game publishers have also recently slashed prices on their games for current-generation consoles, in a bid to increase sales. Activision's games include the top-selling "Call of Duty" and Tony Hawk skateboarding franchises.
tags: Games | Activision | Staff | Publisher | Cuts | 7%% |

Chairman, Board Member Resign from Game Publisher Majesco

Authored by Mark Hefflinger on February 10, 2006 - 3:01am.
Edison, N.J. - Struggling video game publisher Majesco announced on Friday that it has named company founder Morris Sutton as its chairman and interim CEO, replacing resigning chairman James Halpin and filling the vacant CEO spot. Majesco said it will continue to seek a permanent CEO. In addition to Halpin, Marc Weisman has also resigned from the company's board, and Majesco is seeking two new board members. The company also announced that it has received notice from the Nasdaq that its shares could face delisting from the exchange, as it no longer has a minimum of $10 million in stockholders' equity. Majesco's shares have fallen steadily over the past year, from a high of $13.45 in Feb. 2005 to just over $1 today. Recently, the company announced its intention to exit the console games market and focus instead on budget-priced and handheld games.